Product 11 Games
I've always had an interest in games of all types, but my interest seems to
have intensified in recent years. Videogames are what capture most of
my attention, but my tastes will most likely always be influenced by my
exposure to pen and paper role-playing games as a kid.
As a programmer, I am obviously intrigued by the technical
challenges involved in making games, but I am also drawn to the
slightly more abstract area of game design as well. In particular, I
am fascinated by game systems and mechanics. You might say I
have a simulationist bent.
I also have a blog, Taipei Gamer,
where I often discuss games. Feel free to step outside and check it
out if the air ever gets too stuffy in here :)
Game related crosslinks to the technical portion of this site:
My Dungeon Master II clone for the
Celling a Revolution, a
performance analysis of the next generation console processors
Cell and Xenon.